![]() ![]() I got enough of a feel for RE3 on my initial Standard difficulty run-through that I was immediately ready to jump back in for a Hardcore run. ![]() I appreciate how Capcom structured the five difficulty options and challenge-based shop rewards such that players will naturally gravitate toward multiple playthroughs – even folks who wouldn’t typically want to deal with S-rank constraints like limited saves, or go out of their way for overpowered unlocks. You’ve got the fuse-grabbing warehouse maze memorized. Then you’re keeping your distance from Hunters in the hospital. Before you know it, you’re trudging through sewer muck. And the boss fights – a hit-or-miss aspect for many Resident Evil games – are a joy to play. Once you leave Jill’s apartment, it’s relentless. The magic of RE3 is that there’s almost no filler or downtime. Can I pull off an Inferno run without relying on the infinite-ammo weapons? I kinda want to find out. It doesn’t feel like it! And even after earning the platinum, I find myself thinking of excuses to play again. Here’s the wild part: I’ve spent 24 hours in this game. With know-how and a handful of cheeky unlockable items and weapons, I can finish a run in well under an hour-and-a-half. I’ve completed Resident Evil 3 seven or eight times now – I can’t even keep track anymore – and I’ve gotten all of the trophies. If you’re holding off or just haven’t been able to play yet, let me put my experience into perspective. If you’ve stuck with RE3 beyond an introductory playthrough, I think you’ll tend to agree. The 2020 remake of Resident Evil 3 is the video game equivalent of. As something you can revisit again and again, it’s worth celebrating. ![]() I wouldn’t go so far as to call it superior to Resident Evil 2 – that’ll always be the better, more robust game of the two remakes, especially if you prefer survival to action – but as a companion piece, it’s excellent. The more I run through Resident Evil 3, the more I like it. Even knowing those caveats in advance, I was left feeling a little disappointed after the credits rolled on my first slow, steady, “savor it” playthrough. The pack-in – a lackluster asymmetrical multiplayer game – isn’t what many fans asked for. Especially through the lens of last year’s brilliant Resident Evil 2 revival, the game isn’t quite what some of us had built up in our minds over the past several months. The Resident Evil 3 remake has drawn criticism for being too short – for not making full use of its 1999 source material – and I get it. ![]()
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